10x PvE with Weekly Purge Day. Farm in peace. Fight on your terms.
A Rust server built around one simple idea
CrustyRusty is a 10x PvE server with a weekly purge day. For six days of the wipe, you farm, build, progress, and raid NPC bases in peace. On purge day, PVP flips on server-wide - every base becomes a target, every alliance gets tested, and the sulfur you've been hoarding all week finally gets spent.
The purge isn't just a date on the calendar anymore - it's a scored event. Twelve award categories track everything from kill streaks to cupboards destroyed, a bounty board lets you put a price on your rivals all week long, and the winnings pay out after the wipe - so a purge victory becomes your head start on the fresh map.
Underneath it all is one deliberate scarcity: sulfur. Gather rates start at 5x and climb past 10x with skills, but sulfur is pinned at 3x for everyone - VIP included - and world crates carry almost none. Raidable NPC bases are where the boom comes from. Everything else is generous; the fight is over sulfur.
Permanent PVP zones cover 21 monuments at all times, each marked by a visible dome. These aren't safe farming spots - they gate research fragments, the server's most valuable progression resource. You can avoid them entirely and still enjoy the server, but the best loot and fastest progression run straight through them.
What makes CrustyRusty different
Base gather is 5x (6.25x for VIP), and SkillTree buffs push you past 10x as you level. Sulfur stays pinned at 3x for everyone - raiding power is earned the slow way. Check your real numbers any time with /rate.
PVP goes live server-wide for the 24 hours before every map wipe - and 48 hours before the monthly force wipe, because a month of blueprints and cash deserves more than one night to spend.
Twelve award categories - eight of them winnable solo by design, and only one rewards raw group kills. Podium places pay up to $20,000 plus XP, and nothing is paid on the map it was won on: winnings land after the wipe. Live scoreboard at /purge.
Put a price on a player - or their base - any day of the week. The money escrows instantly, claims only settle during the purge, and unclaimed bounties refund 75%. The only way money moves between players here. /bounty
Five difficulty tiers with loot scaling 1x to 7x, unlocking as the wipe ages. Nightmare drops 70 C4, 84 rockets, and weapons you can't research at any workbench. Raid bases are the server's sulfur supply - by design.
21 monuments are always PVP, each under a visible dome - and the safe zones stay safe. They gate research fragments, so the fastest progression is always contested. Risk it or route around it.
Every gather swing pays $15 ($30 VIP), every non-AFK hour pays $150 (doubled for VIP), and events pay completion bonuses on top. Spend it on raid bases, bounties, teleports, and VIP itself.
Convoy every hour, Armored Train every two, Bradley and Heli on patrol - and Defendable Bases, where every qualifying defender earns $5,000 + 2,000 XP paid in full, not split.
Max level 250, one skill point per level (two for VIP). You can't max everything - choices matter. Prestige three times for extra points and a cash kickstart. Skills survive every wipe except the quarterly reset.
A base whose owners are all offline takes just 25% damage. Protection never expires, never lapses under sustained attack, and stays on during the purge. Log off without anxiety - even on war day.
The smaller your group, the more you get: a true solo pulls nearly double from world crates and gathers at over 9x, while a full 8-man stays at base rates. Sulfur is exempt - the 3x pin holds for everyone. /scaler
Every oven you place starts at 5x smelt speed, free. Spend scrap to push it to 20x speed, 3x output, and faster mixing tables - right from the oven's loot panel. /furnace
Clanmates and teammates automatically share cupboard auth, turrets, locks - and blueprints. When one member learns something, the whole clan learns it, and joining a clan backfills you with everything they know. /share
The one board that never wipes. Prestige ranks, purge wins, lifetime gather, and event records banked permanently - a wipe can reset your skills, never your legacy. /honors
Clear enough raid bases and the NPCs may come for yours - waves of raiders, attack helicopters, MLRS strikes at higher tiers. Outlast them, pay a sulfur surrender, or shoot the heli down with your own SAMs.
Rates, schedule, and rules at a glance
| Resource | Base Rate | With Skills |
|---|---|---|
| Stone / Metal / Wood | 5x | 10x+ |
| Sulfur (everyone, VIP too) | 3x pinned | 3x base |
| VIP Base Rate | 6.25x | 12x+ |
| Setting | Rate |
|---|---|
| World Loot (stackables) | 3x |
| Crafting Speed | 4x (5x VIP) |
| Raid Base Loot (Easy → Nightmare) | 1x → 7x |
| Playtime Pay (non-AFK) | $150/hr |
| Skill Points / Level | 1 (2 VIP) |
| Max Group Size | 8 |
Get in the server in under a minute
Open Rust and press F1 to open the console
Type the connect command below and press Enter
You're in! Check out /info in-game for server details
connect server.crustyrusty.net:28015